How the PK Mafia Ruins Business
No, I don’t mean gankers. The PK mafia I refer to is that school of game design which believe that the only “true” PvP game is the one where PvP death has a real penalty. The proponents typically urge...
View ArticleSubscriptions vs Microtransactions
Wars of Religion, Redux The argument between subscription and microtransaction (MT) proponents reminds me of the old PvE vs PvP debates years ago. Each side had passionate proponents. Each insisted...
View ArticleHow MMOs Designed Away Social Gameplay
In the heyday of EQ and DAoC players were incredibly loyal to their game. They logged in every day for hours. They forged Long-term friendships. They often had a gaming schedule based that meshed with...
View ArticleThe Next Generation of Social Networking Games
Background Approximately two years ago a variety of social gaming companies geared up to build and operate a new generation of products: social network games. The most famous is Zynga, whose...
View ArticleBeyond Fantasies & Licenses
Overdosing on High Fantasy Once I tried every new fantasy MMORPG eagerly. Lately, however, after a decade of such fare even my legendary patience is wearing thin. It’s a sad fact that too many MMORPGs...
View ArticleEating Your Babies: APB’s Essential Failure
Realtime Worlds (RTW) now holds the dubious honor of being the world’s most spectacular MMOFPS failure. Baby eating was the cause. Counting Noses Sunday afternoon is normally a busy time for MMOs,...
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